Board Games

run online: email us at roundtablegamesma@gmail.com or call us at 508-465-1671 to inquire or reserve a seat

We have times available M-Th, from 10am - 6pm, F 10am - 11pm, Sat 4pm - 10pm and Sunday 10am - 7pm

Gloomhaven

Theme: Fantasy, Exploration, Fighting, Dungeon Crawler

System: Gloomhaven

Style: Campaign

Platform: Roll20 & free app

Players: 2-4

Session time (avge): 1-2 hours

Cost per session: $7.50

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.

Pandmic Legacy: Season 1

Theme: Environmental, Medical

System: Pandemic

Style: Campaign

Platform: Tabletop Simulator

Players: 2-4

Session time (avge): 1 hour

Cost per session: $3.75

Your team of disease-fighting specialists races against the clock to travel around the world, treating disease hotspots while researching cures for each of four plagues before they get out of hand.

Each month in the game, you have two chances to achieve that month's objectives. If you succeed, you win and immediately move on to the next month. If you fail, you have a second chance, with more funding for beneficial event cards.

During the campaign, new rules and components will be introduced. These will sometimes require you to permanently alter the components of the game; this includes writing on cards, ripping up cards, and placing permanent stickers on components. Your characters can gain new skills, or detrimental effects. A character can even be lost entirely, at which point it's no longer available for play.

Terraforming Mars

Theme: Economic, Environmental, Industry / Manufacturing,
Science Fiction, Space Exploration, Territory Building

System: Terraforming Mars

Style: single game, leader board, high score

Platform: Tabletop Simulator

Players: 2-4

Session time (avge): 2 hours

Cost per session: $7.50

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

Brass: Birmingham

Theme: Economic, Industry, Transportation

System: Brass

Style: Single game, Leader Board, High Score

Platform: Tabletopia

Players: 2-4

Session time (avge): 1-2 hours

Cost per session: $7.50

Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.

You must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.

Through the Ages: A New Story of Civilization

Theme: Civilization, Economic

System: Through the Ages

Style: Single game, Leader Board, High Score

Platform: Boardgamearena

Players: 2-4

Session time (avge): 2 hours

Cost per session: $7.50

Through the Ages is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age.

Twilight Imperium 4th edition

Theme: Civilization, Economic
Negotiation, Political, Science Fiction, Space Exploration,
Wargame

System: Twilight Imperium

Style: Single game, Leader Board, High Score

Platform: Tabletop Simulator

Players: 3-6

Session time (avge): 4-8 hours

Cost per session: $15.00

Twilight Imperium is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

No two games of Twilight Imperium are ever identical.

Star Wars: Rebellion

Theme: Fighting, Miniatures
Movies / TV / Radio theme, 
Science Fiction, Wargame

System: SW: Rebellion

Style: Single game, Leader Board, High Score

Platform: Tabeltop Simulator

Players: 2-4

Session time (avge): 3 1/2 hours

Cost per session: $15.00

Experience the Galactic Civil War like never before. In Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Given the differences between the Empire and Rebel Alliance, each side has different win conditions, and you'll need to adjust your play style depending on who you represent:

Great Western Trail

Theme: American West, Animals

System: Great Western Trail

Style: Single game, Leader Board, High Score

Platform: Tabletop Simulator

Players: 2-4

Session time (avge): 1 1/4-2 1/2 hours

Cost per session: $9.38

America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the "Great Western Trail" not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.

Scythe

Theme: Economic, Fighting,
Science Fiction, Territory Building

System: Scythe

Style: Single game, Leader Board, High Score

Platform: Tabeltopia

Players: 2-5

Session time (avge): 1 1/2 - 2 hours

Cost per session: $7.19

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

War of the Ring: Second Edition

Theme: Adventure, Fantasy,
Fighting, Miniatures, Novel-based, Territory Building,
Wargame

Style: Single game, Leader Board, High Score

Platform: Tabletop Simulator

Players: 2-4

Session time (avge): 2 1/2 - 3 hours

Cost per session: $11.25

In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.  

The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or vice versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.

Spirit Island

Theme: Age of Reason,  Environmental, Fantasy,  Fighting, Mythology, Territory Building

System: Spirit Island

Style: Single game, Leader Board

Platform: Tabletop Simulator

Players: 1-4

Session time (avge): 1 1/2 - 2 hours

Cost per session: $7.50

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Terra Mystica

Theme: Civilization, Economic,
Fantasy, Territory Building,

Style: Single game, Leader Board, High Score

Platform: Board Game Arena or Tabletopia

Players: 2-5

Session time (avge): 1 - 2 1/2 hours

Cost per session: $9.38

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

The Castles of Burgundy

Theme: Dice, Medieval, Territory Building

System: The Castles of Burgundy

Style: Single game, Leader Board, High Score

Platform: boiteajeux.net

Players: 2-4

Session time (avge): 1/2 - 1 1/2 hours

Cost per session: $5.63

The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.

Concordia

Theme: Ancient, Economic, Nautical

Style: Single game, Leader Board, High Score

Platform: boiteajeux.net

Players: 2-5

Session time (avge): 1 2/3 hours

Cost per session: $6.25

Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious!

Dominion: Prosperity

Theme: Card Game, Medieval

System: Dominion

Style: Single game, Leader Board, High Score, Campaign

Platform: Dominion Games

Players: 2-4

Session time (avge): 1/2 hour

Cost per session: $1.88

Ah, money. There's nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else's hands, or the sound of coins just sitting there in a pile that no-one can quite reach without getting up. Getting up, that's all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-sized statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbours that must be conquered.
But this time, you'll conquer them in style

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