
Round Table Games
Round Table Games - Store Customer Rewards


Type:Family
Category: Action/ Dexterity
Mechanism:Action / Event, Flicking, Team-based game
Family: Components: Wooden pieces & boards,
Mechanism: Finger Flicking Games
Traditional Games: Crokinole
Chris' thoughts: Great bar game; a cross between shuffleboard and curling. There's a dexterity component but also strategy as to which discs you do or do not involve in a shot. Super fast and super fun. You can learn to play in 1 minute and you will want to play again. Only downside: we do not have a good wholesale source for boards so, if you do get addicted, you'll have to source your own or play here!
Crokinole is a traditional two- or four-player dexterity game, played on a circular wooden board, with 3 rings and an inner recessed 'bullseye'. A ring of posts is set around the inner circle, which functions as an obstacle to reach this area. Playing pieces are wooden circular disks similar to checkers pieces. Players take turns shooting disks across the board by flicking them with their fingers in an effort to land them in the highest scoring ring on the board, the highest score (20 points) achieved by shooting a disk into the centre, recessed hole. From the outside in, rings are worth 5, 10, 15 points.
As a traditional game, there are often many variations played, but the following method is based on the National Crokinole Association's rules which also govern the World Crokinole Championship.
Each disk to be shot must be placed on the outer boundary and within the shooting player's quadrant. If there are no opponent's disks on the board, the shot disk must land in the inner ring or it is removed. If there is an opponent's disk on the board, the shot disk must hit an opponent's piece, either directly, or by bumping another disk into it. Disks landing in the centre hole are removed and scored at the end of the round. Disks that lie outside--or are touching--the outer boundary after each shot are removed from play for the round.
The player to score the most points wins the round and scores 2 points, and if a tie, each player scores 1 point. A "game" is usually played to four rounds. The number of "games" in a match is set by the tournament.
Alternatively, play is to a set score, usually the first player or team to 100, and each round is scored by cancellation. For example if Player One scores 250, and Player Two scores 225, then Player One will add 25 to his/her game score.
of the board. The game is played to 7 and can be played 1 on 1 or 2 on 2.
Players 2 - 4, best with 2 or 4
Ages 8+
Game time 30 Minutes
RTG Programs
Chris' Challenge:
I am free except for the days I am running our RTG RPG sessions
Let me know when you want to play and I'll show you how! Email
Achievements: No
Campaign: No
Hi Score: No
League: Crokinole League to run every quarter (re-sets on 3/31, 6/30, 9/30, and 12/31)
Standard table fees apply unless it's your first time playing a learning game (that's free)
Table fee includes use of our board and accessories
You can play at any time. Use our Discord server to arrange matches.
Format: As agreed upon by participating players
Special Prizes: The winner of each Crokinole League gets the RTG Crokinole Trophy. While defending the RTG Crokinole Trophy (it must be present when you play) you get 1 free drink or snack (limit once per day)
Tournaments: Pending interest
League points (Knights get a 10% bonus)
Points per place you finish a game (1 for last, 2 for second-to-last, 3 for next best, etc.) + a score differential
RTG Reward Points (Knights earn double)
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Earned every time you play
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10 points per place you finish a game (10 for last, 20 for second-to-last, 30 for next best, etc.)
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Earned at the end of each league
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10 points per place you finish the league (10 for last, 20 for second-to-last, 30 for next best, etc.)
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Winner gets a free Knights membership and the RTG Crokinole Trophy
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Apps
Melodice: No
Expansions:
None
How to Play
Video Tutorial
Links