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One game for all prototype rules

Proposed Rules (thinking of starting in December)

  • We will play on the 2nd and 4th day of each month (2nd and 4th Tuesday, 2nd and 4th Wednesday, etc.)

    • A given day of the week may be adjusted due to holidays at the DM's discretion​

    • Knight's membership will cover 1 day of the week (Tuesdays, Wednesdays, etc.)

      • Additional days of the week for Knights will be $10 per day of the week (If you are a Knight and play on Tuesdays, Thursdays would be an extra $10)

      • You do not have to be a Knight to play.  A non-Knight session fee would be $15​

  • Each group is participating in the same adventure

    • Each "team" e.g. Team Tuesday, Team Wednesday, etc., is encouraged to come up with a team name​

  • Each group is a part of a larger adventuring "party" and all are allies

    • This is a completely cooperative game

    • No actions against other groups are allowed.  You are part of a larger team

    • Each team has autonomy to make decisions the day they play. Other teams will abide by those decisions as if they are approved by the larger party (i.e. no killing an NPC that has been made an ally just get his stuff)

  • If a player character needs or wants to leave the adventure (recover from walking wounded, rest, train, create Magic items) that player must play a back-up character

  • Magic items and treasure found are made available for every group.  Consumable items will be duplicated for each group.

  • One universal clock, time spent advances the clock for all players

    • downtime is handled out of session​

  • 1 character per player earns XP every day there is a game

    • Get extra XP for posting mission notes, MVP, being a Knight

    • extra XP is awarded for treasure recovered

    • extra XP is awarded for RP and votes, but only if you have submitted a complete copy of your character sheet including current HP and all treasure, updated from the last time you played, prior to the day you are playing

    • You can play on more than one day, but with different characters

  • ​Training thoughts

    • You must spend 1 week per level gained ( 2 weeks for 2nd level, 3 for third, etc.) to train

    • You must spend 50gp per level reached (100 for 2nd, 150 for 3rd, etc.) plus living expenses

    • Characters training must adventure with a back-up character replacing the training character or spend living expenses based on time waiting

  • RTG Reward Points earned

    • 10 per hour played (double for Knights

    • 10 per MVP vote received (double for Knights)

    • 100 if voted MVP

  • Knight rewards

    • 10% XP bonus

    • 1 free re-roll per session

  • Other rewards

    • +1 chip per $10 spent

    • +1 if you have a mini from the store (must be an RPG mini, not blind box or from another game) that matches your character

    • +1 if you have painted said mini or it was a prepainted mini

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