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Pandemic Legacy is a co-operative campaign game, with an overarching story-arc played through 12-24 sessions, depending on how well your group does at the game. At the beginning, the game starts very similar to basic Pandemic, in which your team of disease-fighting specialists races against the clock to travel around the world, treating disease hotspots while researching cures for each of four plagues before they get out of hand.

During a player's turn, they have four actions available, with which they may travel around in the world in various ways (sometimes needing to discard a card), build structures like research stations, treat diseases (removing one cube from the board; if all cubes of a color have been removed, the disease has been eradicated), trade cards with other players, or find a cure for a disease (requiring five cards of the same color to be discarded while at a research station). Each player has a unique role with special abilities to help them at these actions.

After a player has taken their actions, they draw two cards. These cards can include epidemic cards, which will place new disease cubes on the board, and can lead to an outbreak, spreading disease cubes even further. Outbreaks additionally increase the panic level of a city, making that city more expensive to travel to.

Each month in the game, you have two chances to achieve that month's objectives. If you succeed, you win and immediately move on to the next month. If you fail, you have a second chance, with more funding for beneficial event cards.

During the campaign, new rules and components will be introduced. These will sometimes require you to permanently alter the components of the game; this includes writing on cards, ripping up cards, and placing permanent stickers on components. Your characters can gain new skills, or detrimental effects. A character can even be lost entirely, at which point it's no longer available for play.

 

2-4 Players

13+Ages

60 Minutes​ 

Type: Uncategorized (Racing)

Category: Racing, Video Game Theme

Mechanism: Grid Movement, Race, Variable Player Powers, Variable Set-up

Family: Creatures: Monsters, Crowdfunding: Kickstarter, Game: Boss Monster, Theme: Villainy

Weight: Medium Light to Medium

RTG Programs

Chris' Challenge: I am free Mon 11-9, Tues 11-5, Wed 11-5, Thurs 11-5, Fri 11-9, Sat 3-6, Sun 3-6

Let me know that you want to play and I'll show you how! Email

Achievements: Race on each track (repeatable with each racer)

Campaign: No

Hi Score: Yes

LeagueGrand Melee Joust League   Until we have enough players to support its own league.

Yes.  We will draft drivers.  We'll have a circuit comprised of each available track. Then the league will re-set.

A separate Rally League (team play) will also be run when we have 4, 6, or 8 interested racers.  A Team leaderboard will be established

Special Prizes: No

 

Tournaments: No

League points (Knights get a 10% bonus)

2.25 points per place you finish a game (2.25 for last, 5.5 for next best, 7.75 for next best, etc.)

Apps       

Dized: No

Melodice: No

Expansions:

None

How to Play

Rulebook

Video Tutorial

Links

Official game website

Board Game Geek game site

RTG board game forum   

RTG Discord   

RTG Board Game Facebook group   


 

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